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The Soul Sanctum is a place where all the good souls have been stored. All straddlers were welcomed and of course new entries into hell have been adding up. A place they have been using to restore there numbers and kingdom. But there were rumors of a sacred sanctum where all the demons have been secretly gathering. (Present) Years have passed and silence soaked in the air. As the only marine to endure the slaughter- You decide to remain in hell and ensure no demon arises from hell again. (Intro) Finally… the mother of all demons is dead! The blood pours from your eyes as you stand in defiance. Therefore I thought it would be fitting to make Soul Sanctum begin right where Doomguy left off. I am trying to make the levels correspond to the original maps with some extra flare but for the most part I want to stay original here.Īt the end of Doom 64, Doomguy decides to stay in hell. Specifically for Brutal Doom 64 because of the support for Zandronum.
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The main focus is simply to make new levels for Doom 64. I have many plans in mind for this and I hope they go through. (So keep in mind some screenshots could be unpolished). It is mostly about the maps here, I have already got a few of them done and some started now. However it will also work with Doom 2. The wad will feature new maps, a story, and a lot of action. Soul Sanctum is an upcoming episode wad specifically for Brutal Doom 64.
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